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Kindergarten Science Arkansas standards Standards

69 standards - Arkansas Arkansas standards

These are the official Kindergarten Science Arkansas Arkansas standards — the exact codes and student expectations kindergarten teachers are required to teach and Arkansas state test assesses. Browse every standard below, then generate a print-ready, Arkansas standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Engineering, Technology, and Applications of Science

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Interdependent Relationships in Ecosystems: Animals, Plants, and Their Environment

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Weather and Climate

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Forces and Interactions: Pushes and Pulls

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K-ESS2-1

Use and share observations of local weather conditions to describe patterns over time.

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K-ESS2-2

Construct an argument supported by evidence for how plants and animals (including humans) can change the environment to meet their needs.

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K-ESS3-1

Use a model to represent the relationship between the needs of different plants or animals (including humans) and the places they live.

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K-ESS3-2

Ask questions to obtain information about the purpose of weather forecasting to prepare for, and respond to, severe weather.

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K-ESS3-3

Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.

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K-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

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K-ETS1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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K-ETS1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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K-LS1-1

Use observations to describe patterns of what plants and animals (including humans) need to survive.

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K-PS2-1

Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.

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K-PS2-2

Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.

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K-PS3-1

Make observations to determine the effect of sunlight on Earth's surface.

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K-PS3-2

Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area.

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1

Navigating the Digital World

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1.1

Digital Communication - Using devices to stay connected with people.

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1.1.1

Demonstrate kind and respectful behavior when interacting with others through technology.

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1.1.2

Understand personal accountability and responsibility for online actions.

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1.1.3

Recognize that their choices online can directly lead to positive or negative outcomes.

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1.1.4

Understand that online communication (e.g., sending messages or sharing pictures) should always be done with a trusted adult.

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1.2

Digital Privacy & Security - Keeping you safe while exploring and learning online.

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1.2.1

Identify what is personal information (e.g., date of birth, home address) and why it is not shared.

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1.2.2

Practice being safe online by recognizing safe websites and apps (e.g., familiar icons, simple URLs) and avoiding clicking on links that are not known.

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1.2.3

Identify common characteristics of advertisements on websites.

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1.3

Responsible Use of Technology - Developing good habits to use throughout their digital lives.

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1.3.1

Explain what is meant by balanced screen time.

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1.3.2

Describe the difference between owner and creator.

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2

Programming Fundamentals

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2.1

Computational Thinking - Breaking down big, complex problems into smaller, manageable parts.

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2.1.1

Identify simple repeating patterns (e.g., colors, shapes, sounds).

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2.1.2

Follow two to three step oral instructions for a familiar task.

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2.1.3

Recount a familiar sequence (e.g., reciting a story, discussing a morning routine).

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2.1.4

Identify what information is needed to solve a basic problem.

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2.2

Designing Algorithms- Creating sets of instructions for solving problems.

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2.2.1

Replicate a given sequence (e.g., recreate a building block construction, hamburger and hotdog folds).

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2.2.2

Recognize and correct simple errors in a sequence (e.g., missing steps in a building block construction).

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2.3

Develop Programming Skills - Learning to create simple instructions for computers to express ideas.

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2.3.1

Demonstrate sequencing by using simple instructions (e.g., give instructions to a classmate, guide a robot through a maze).

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2.3.2

Use simple commands (e.g., “go,” “stop,” “turn”, “left”, “right”, “forward”).

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3

Making Decisions with Data

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3.1

Data Collection - Gathering and organizing information to understand the importance of data in everyday life.

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3.1.1

Explain how data can be gathered by using our senses.

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3.1.2

Collect simple data (e.g., weather, birthdays, transportation) using basic methods like counting and tally marks.

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3.1.3

Gather data carefully to ensure it is correct (e.g., counting objects).

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3.2

Data Analysis - Understanding how data can be used to answer questions and make decisions in daily life.

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3.2.1

Identify and sort by attribute (e.g., color, shape, texture, temperature).

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3.2.2

Count and measure objects.

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3.2.3

Compare data using terms like "more," "less," and "equal".

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3.3

Data Representation - Presenting data in various ways that make the information easier to understand and analyze.

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3.3.1

Create a simple visualization of data.

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3.3.2

Read data from a visualization (e.g. bar graph, pictograph, tally chart).

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4

Computing Essentials

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4.1

Computer Components- Focusing on the basic functions of each part of the computer.

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4.1.1

Recognize the main peripherals of a computer: mouse, keyboard, and monitor.

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4.1.2

Demonstrate basic use and care of computer equipment (e.g., turning on and off, logging in and out, charging, handling).

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4.1.3

Interact with apps and programs to complete tasks on a computer.

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4.1.4

Respond to basic computer issues by performing simple actions (e.g., locate and press the power button, identify device needs charging) or seeking adult assistance.

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4.2

Digital Literacy- Using a variety of digital tools to create, communicate, collaborate, and apply learning across subjects.

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4.2.1

Identify common digital tools (e.g., laptop, iPads) and their on-screen elements (e.g., icons, buttons) that aid in learning, creativity, and productivity.

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4.2.2

Check their own digital creations to ensure they meet a simple goal or intention.

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4.2.3

Perform basic digital file actions, such as opening and saving their work.

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4.2.4

Practice typing including locating letter, number, spacebar, and enter/return keys.

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4.3

Connected Devices - Understanding how computers communicate and share information.

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4.3.1

Identify common wireless symbols (e.g., Wi-Fi, Bluetooth).

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4.3.2

Understand that computers share information with other devices.

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4.3.3

Basic recognition of the internet not working versus a device not working.

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