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Grade 2 Science Arkansas standards Standards

71 standards - Arkansas Arkansas standards

These are the official Grade 2 Science Arkansas Arkansas standards — the exact codes and student expectations grade 2 teachers are required to teach and Arkansas state test assesses. Browse every standard below, then generate a print-ready, Arkansas standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

1

Navigating the Digital World

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1.1

Digital Communication - Using devices to stay connected with people.

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1.1.1

Identify common online interactions and their impacts on others (e.g., testing, watching YouTube, gaming, shared Google project).

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1.1.2

Identify cyberbullying behaviors and how to get assistance.

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1.1.3

Explain what it means to have a digital footprint and that online actions can have long-term consequences.

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1.1.4

Understand basic rules for participating in online communication (e.g., not shouting in ALL CAPS).

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1.2

Digital Privacy & Security - Keeping you safe while exploring and learning online.

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1.2.1

Describe strong passwords and strategies for keeping passwords private.

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1.2.2

Describe the consequences of sharing private information online.

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1.2.3

Identify the concept of clickbait.

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1.3

Responsible Use of Technology - Developing good habits to use throughout their digital lives.

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1.3.1

Describe strategies for balancing screen time including alternate activities (what are smart choices).

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1.3.2

Acknowledge sources and owners of digital media.

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1.3.3

Understand that not everything online is true.

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2

Programming Fundamentals

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2.1

Computational Thinking - Breaking down big, complex problems into smaller, manageable parts.

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2.1.1

Predict patterns in sequences using given rules.

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2.1.2

Follow a set of instructions (e.g., start-to-finish task, guided drawing, replicate a dance) to solve a problem.

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2.1.3

Decompose a problem into a sequence of smaller tasks (e.g., planning a short trip, following a map).

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2.1.4

Recognize when needed information is missing to solve a problem.

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2.2

Designing Algorithms- Creating sets of instructions for solving problems.

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2.2.1

Follow simple algorithms using visual aids (e.g., diagrams, simple flowcharts).

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2.2.2

Use debugging strategies (e.g., tracing steps, asking questions) to find and correct errors in a given sequence.

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2.3

Develop Programming Skills - Learning to create simple instructions for computers to express ideas.

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2.3.1

Identify that a program is a series of code (in blocks or text) that performs a specific task.

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2.3.2

Use output and events in block-based programming.

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3

Making Decisions with Data

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3.1

Data Collection - Gathering and organizing information to understand the importance of data in everyday life.

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3.1.1

Identify various types of data(e.g., numerical, textual, graphical).

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3.1.2

Use various tools and methods (e.g., observation, surveys, experiments) for data collection.

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3.1.3

Understand that data should be accurate and representative.

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3.2

Data Analysis - Understanding how data can be used to answer questions and make decisions in daily life.

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3.2.1

Draw inferences from identified patterns in data.

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3.2.2

Describe the difference between qualitative (attribute) and quantitative (numerical) data.

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3.2.3

Compare and contrast different sets of data.

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3.3

Data Representation - Presenting data in various ways that make the information easier to understand and analyze.

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3.3.1

Communicate data insights using charts, graphs, or simple explanations.

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3.3.2

Describe how and why data is used to inform or persuade.

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4

Computing Essentials

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4.1

Computer Components- Focusing on the basic functions of each part of the computer.

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4.1.1

Identify common devices as input, output, or both (e.g., keyboard as input; speaker as output; touchscreen as both).

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4.1.2

Demonstrate proper physical computer maintenance including handling, cleaning, and organizing.

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4.1.3

Understand that software provides instructions for the hardware to perform tasks.

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4.1.4

Identify basic troubleshooting strategies (e.g. turn it off and turn it back on, refresh the page).

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4.2

Digital Literacy- Using a variety of digital tools to create, communicate, collaborate, and apply learning across subjects.

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4.2.1

Create digital content using word processing software while using basic formatting (e.g., inserting images, changing font color/size, bold, italics, bullets, page layout).

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4.2.2

Proofread and edit digital content using built-in resources (e.g., spell check, grammar check) to correct errors.

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4.2.3

Access and manage digital files and folders (e.g., open, save, locate, move).

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4.2.4

Practice typing with proper posture, correct hand placement, and the ability to locate and type letters, numbers, and symbols.

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4.3

Connected Devices - Understanding how computers communicate and share information.

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4.3.1

Identify wireless access points as a common network device.

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4.3.2

Understand that the Internet is used to widely connect people to information and communicate with others.

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4.3.3

Perform simple device restarts to troubleshoot network issues.

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Engineering, Technology, and Applications of Science

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Earth's Systems: Processes that Shape the Earth

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Interdependent Relationships in Ecosystems

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Structure and Properties of Matter

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2-ESS1-1

Use information from several sources to provide evidence that Earth events can occur quickly or slowly.

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2-ESS2-1

Compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land.

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2-ESS2-2

Develop a model to represent the shapes and kinds of land and bodies of water in an area.

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2-ESS2-3

Obtain information to identify where water is found on Earth and that it can be solid or liquid.

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2-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

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2-ETS1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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2-ETS1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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2-LS2-1

Plan and conduct an investigation to determine if plants need sunlight and water to grow.

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2-LS2-2

Develop a simple model that mimics the function of an animal in dispersing seeds or pollinating plants.

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2-LS4-1

Make observations of plants and animals to compare the diversity of life in different habitats.

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2-PS1-1

Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.

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2-PS1-2

Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

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2-PS1-3

Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.

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2-PS1-4

Construct an argument with evidence that some changes caused by heating or cooling can be reversed and some cannot.

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